Sprites for Processing  V2.1
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sprites.Sprite Member List

This is the complete list of members for sprites.Sprite, including all inherited members.

acc (defined in sprites.Sprite)sprites.Spriteprotected
addEventHandler(Object obj, String methodName)sprites.Sprite
ALPHALEVEL (defined in sprites.Sprite)sprites.Spritestatic
animDir (defined in sprites.Sprite)sprites.Spriteprotected
animInterval (defined in sprites.Sprite)sprites.Spriteprotected
animTime (defined in sprites.Sprite)sprites.Spriteprotected
app (defined in sprites.Sprite)sprites.Sprite
bb_collision(Sprite spriteB)sprites.Sprite
bite(int biteRadius)sprites.Sprite
bite(int x, int y, int biteRadius)sprites.Sprite
calcCollisionImage()sprites.Spriteprotected
calcOpaquePixelCount()sprites.Spriteprotected
cc_collision(Sprite spriteB)sprites.Sprite
clearDomain()sprites.Sprite
CLICK (defined in sprites.SConstants)sprites.SConstantsstatic
colFrames (defined in sprites.Sprite)sprites.Spriteprotected
colRadius (defined in sprites.Sprite)sprites.Spriteprotected
createEventHandler(Object handlerObj, String methodName, Class[] parameters)sprites.Spriteprotected
dead (defined in sprites.Sprite)sprites.Spriteprotected
domain (defined in sprites.Sprite)sprites.Spriteprotected
domainAction (defined in sprites.Sprite)sprites.Spriteprotected
DRAG (defined in sprites.SConstants)sprites.SConstantsstatic
draggable (defined in sprites.Sprite)sprites.Spriteprotected
draw()sprites.Sprite
drawCollisionArea()sprites.Spriteprotected
elasticity (defined in sprites.Sprite)sprites.Spriteprotected
eventHandlerMethodsprites.Spriteprotected
eventHandlerMethodNamesprites.Spriteprotected
eventHandlerObjectsprites.Spriteprotected
eventType (defined in sprites.Sprite)sprites.Sprite
EXCP_IN_HANDLER (defined in sprites.SConstants)sprites.SConstantsstatic
fireEvent()sprites.Spriteprotected
focusIsWithsprites.Spriteprotectedstatic
frameBegin (defined in sprites.Sprite)sprites.Spriteprotected
frameCurrent (defined in sprites.Sprite)sprites.Spriteprotected
frameEnd (defined in sprites.Sprite)sprites.Spriteprotected
frames (defined in sprites.Sprite)sprites.Spriteprotected
friction (defined in sprites.Sprite)sprites.Spriteprotected
getAcceleration()sprites.Sprite
getAccX()sprites.Sprite
getAccY()sprites.Sprite
getCollisionRadius()sprites.Sprite
getDirection()sprites.Sprite
getDomain()sprites.Sprite
getElasticity()sprites.Sprite
getFrame()sprites.Sprite
getFriction()sprites.Sprite
getHeight()sprites.Sprite
getHitX()sprites.Sprite
getHitXY()sprites.Sprite
getHitY()sprites.Sprite
getMass()sprites.Sprite
getPos()sprites.Sprite
getRot()sprites.Sprite
getScale()sprites.Sprite
getSpeed()sprites.Sprite
getVelX()sprites.Sprite
getVelY()sprites.Sprite
getWidth()sprites.Sprite
getX()sprites.Sprite
getY()sprites.Sprite
getZorder()sprites.Sprite
halfHeight (defined in sprites.Sprite)sprites.Spriteprotected
halfWidth (defined in sprites.Sprite)sprites.Spriteprotected
HALTsprites.Spritestatic
hit_x (defined in sprites.Sprite)sprites.Spriteprotected
info (defined in sprites.Sprite)sprites.Spriteprotected
isBeingDragged()sprites.Sprite
isDead()sprites.Sprite
isDraggable()sprites.Sprite
isImageAnimating()sprites.Sprite
isOnScreem()sprites.Sprite
isOver(int mx, int my)sprites.Sprite
isVisible()sprites.Sprite
keepInsideDomain()sprites.Spriteprotected
mass (defined in sprites.Sprite)sprites.Spriteprotected
mdx (defined in sprites.Sprite)sprites.Spriteprotected
MISSING (defined in sprites.SConstants)sprites.SConstantsstatic
moffX (defined in sprites.Sprite)sprites.Spriteprotected
mouseEvent(MouseEvent event)sprites.Sprite
mouseHasMoved(int x, int y)sprites.Spriteprotected
nbrPixels (defined in sprites.Sprite)sprites.Spriteprotected
nbrRepeats (defined in sprites.Sprite)sprites.Spriteprotected
NONEXISTANT (defined in sprites.SConstants)sprites.SConstantsstatic
oo_collision(Sprite spriteB, float pcent)sprites.Sprite
oop_collision(Sprite spriteB, float pcent) (defined in sprites.Sprite)sprites.Sprite
pos (defined in sprites.Sprite)sprites.Spriteprotected
pp_collision(Sprite spriteB)sprites.Sprite
PRESS (defined in sprites.SConstants)sprites.SConstantsstatic
REBOUND (defined in sprites.Sprite)sprites.Spritestatic
RELEASE (defined in sprites.SConstants)sprites.SConstantsstatic
respondsToMouseEvents (defined in sprites.Sprite)sprites.Spriteprotected
respondToMouse(boolean mouse_respond)sprites.Sprite
restoreImages()sprites.Sprite
rot (defined in sprites.Sprite)sprites.Spriteprotected
RUNTIME_ERROR (defined in sprites.SConstants)sprites.SConstantsstatic
scale (defined in sprites.Sprite)sprites.Spriteprotected
setAcceleration(double acceleration)sprites.Sprite
setAcceleration(double acceleration, double angle)sprites.Sprite
setAccX(double x)sprites.Sprite
setAccXY(double x, double y)sprites.Sprite
setAccY(double y)sprites.Sprite
setAnimInterval(double interval) (defined in sprites.Sprite)sprites.Sprite
setAnimInterval(double interval, int nrepeats) (defined in sprites.Sprite)sprites.Sprite
setCollisionRadius(double colRadius)sprites.Sprite
setDead(boolean dead)sprites.Sprite
setDirection(double dir)sprites.Sprite
setDomain(double left, double top, double right, double bottom, int action)sprites.Sprite
setDomain(Domain domain, int action)sprites.Sprite
setDraggable(boolean draggable)sprites.Sprite
setElasticity(double elasticity)sprites.Sprite
setFrame(int frameNo)sprites.Sprite
setFrameSequence(int firstFrame, int lastFrame)sprites.Sprite
setFrameSequence(int firstFrame, int lastFrame, double interval)sprites.Sprite
setFrameSequence(int firstFrame, int lastFrame, double interval, int nrepeats)sprites.Sprite
setFriction(double friction)sprites.Sprite
setHitXY(int x, int y)sprites.Spriteprotected
setMass(double mass)sprites.Sprite
setPos(Vector2D v)sprites.Sprite
setRot(double d)sprites.Sprite
setScale(double scale)sprites.Sprite
setSpeed(double speed)sprites.Sprite
setSpeed(double speed, double angle)sprites.Sprite
setVelX(double x)sprites.Sprite
setVelXY(double x, double y)sprites.Sprite
setVelY(double y)sprites.Sprite
setVisible(boolean visible)sprites.Sprite
setX(double x)sprites.Sprite
setXY(double x, double y)sprites.Sprite
setY(double y)sprites.Sprite
setZorder(int zOrder)sprites.Sprite
setZorder(int zOrder, boolean sort)sprites.Sprite
Sprite(PApplet theApplet, String imageFname, int zOrder)sprites.Sprite
Sprite(PApplet theApplet, String imageFname, int zOrder, boolean register)sprites.Sprite
Sprite(PApplet theApplet, String imageFname, String alphaFname, int zOrder)sprites.Sprite
Sprite(PApplet theApplet, String imageFname, String alphaFname, int zOrder, boolean register)sprites.Sprite
Sprite(PApplet theApplet, String imageFname, int cols, int rows, int zOrder)sprites.Sprite
Sprite(PApplet theApplet, String imageFname, int cols, int rows, int zOrder, boolean register)sprites.Sprite
Sprite(PApplet theApplet, String imageFname, String alphaFname, int cols, int rows, int zOrder)sprites.Sprite
Sprite(PApplet theApplet, String imageFname, String alphaFname, int cols, int rows, int zOrder, boolean register)sprites.Sprite
stopImageAnim()sprites.Sprite
tagsprites.Sprite
tagNosprites.Sprite
update(double deltaTime)sprites.Sprite
updateImageAnimation(double deltaTime)sprites.Spriteprotected
updatePosition(double deltaTime)sprites.Spriteprotected
vel (defined in sprites.Sprite)sprites.Spriteprotected
visible (defined in sprites.Sprite)sprites.Spriteprotected
zOrder (defined in sprites.Sprite)sprites.Spriteprotected