Sprites for Processing
V2.1
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- r -
random() :
sprites.maths.FastMath
rebound() :
sprites.S4P
registerSprite() :
sprites.S4P
reset() :
sprites.utils.StopWatch
resetWorld() :
sprites.S4P
resizeWorld() :
sprites.S4P
respondToMouse() :
sprites.Sprite
restoreImages() :
sprites.Sprite
rint() :
sprites.maths.FastMath
rotate() :
sprites.utils.DVector
round() :
sprites.maths.FastMath
Generated on Sat Apr 13 2019 15:52:41 for Sprites for Processing by
1.8.5